Call to Arms - Gates of Hell: Ostfront
Call to Arms - Gates of Hell: Ostfront Update 18
Version Date
Nov. 1, 2021
Patch Notes
Update 18
Update 18: V 1.016
Change Log
- Added new fx and logic for WP smoke shells (Valentine smoke launchers, Soviet 82mm and 120mm Mortars)
- Added x,y,z spin to car die particle fx parts
- Added thickness to bm13_12 destroyed model volumes
- Added open/close hatch sounds fx to Valentines, Churchill and ISU122s
- Added video briefings for the new missions
- Added third person command arrow model, animated
- Added new animations/poses for the m3a1e1 scout car gunner positions
- Added visible exhaust fx to cars and trucks when engine is on/running
- Added 90 second timer for AA trucks at start of match
- Updated several weathers
- Updated and improved AI logic for targetting. AI will be more effective at choosing the correct ammo for its targets
- Updated spread ratio of HE shells for standard tanks cannons to make them more effective
- Updated Spanish breeds in multiplayer to use spanish voices and nationalities
- Updated BA-6 Third person sights
- Updated Valentine Mk 2,7 and 9 track animation speed to match the ground
- Updated track animation speed to fit with ground for late Tiger models
- Updated Krasny Bor field hospital objective, to not be as dangerous for the trucks
- Updated buildable sandbag emplacement for mortars to be taller and provide more cover
- Updated buildable sandbag emplacement for Dshk AA to be taller and provide more cover
- Updated pioneer and luftwaffe smocks
- Updated WP smoke fx
- Updated (Replaced) ISU-122s to ISU-152 in Soviet Late War Offensive Doctrine
- Updated (Replaced) ISU-152 to ISU-122s in Soviet Late War Irregular Doctrine
- Updated (Replaced) Panzer IV G to Panzer IV J in German Late War Offensive Doctrine
- Updated (Replaced) StuG III G to StuG III G (late) in German Late War Offensive Doctrine's SturmArtillerie Unit
- Updated (Replaced) M3A1E1 Scout Car with 122mm A-19 to M3A1E1 Scout Car with 100mm BS-3 in Soviet Late War All round Doctrine
- Updated (Replaced) 100mm BS-3 with 85mm 52K in Soviet Late War Defensive Doctrine
- Updated (Replaced) 85mm 52k with T-34-57 M1943 in Soviet Late War Irregular Doctrine
- Updated capture weight values for units:
- Medics, Tankmen, Tier 1 Infantry 0.5
- Regulars Infantry 1
- All Elite Infantry 2
- Officer 20
- MG Emplacements 2
- Other Cannons and Artillery 0
- Cars, Trucks and Utility Vehicles 1
- Armored Cars 2
- Light Tanks 4
- Medium Tanks 6
- Heavy Tanks 8
- Fixed cannon sync on multiplayer for some remaining cases
- Fixed Jerry can textures
- Fixed achievements on Krasny Bor.
- Fixed Italian localization for Krasny Bor mission
- Fixed Russian localization
- Fixed French localization for vehicle classes
- Fixed gun in ISU122s from D-25T to D-25S with slightly faster reload
- Fixed Bazooka unit icon small on stats page
- Fixed Valentine IX doctrine icon on stats page
- Fixed M3A1E1 obstacle registry (fixes it not being able to drive through fences)
- Fixed vision for T27 and T37a main MG
- Fixed Third person control for T-60
- Fixed 82mm bm37 Mortar crews carrying animation
- Fixed crush brick fx from spawning multiple times when brick construction entities are run over by vehicles in multiplayer
- Fixed smoke fx for White Phosphorous 2" smoke launcher to play in multiplayer
- Fixed colliders for construction/rural/environment/logs_01 to stop cannons from getting stuck
- Fixed the General human skin for winter coat
- Fixed Assault Sapper skin to camo smocks
- Fixed USA MG ammo localization
- Fixed all map prop vehicles/wrecks/neutrals to be player 0
- Fixed Krasny Bor mission localization for RU language
- Fixed player starting units to not be killed during or for while right after intro scenes in new Sovet mission "Courland"
- Fixed prices of various units in Conquest
- Fixed research point cost of Jagdpanther so it is not more than a Tiger II
- Fixed CP of T37a in Conquest
- Fixed mine warning talk to not happen in Conquest unless there are mines
- Fixed sdkfz231 camo not appearing
- Fixed fogged smoke fx on 2v2 Courtyard
- Fixed pose of AA gunner on ISU122s
- Fixed max players for CooP on 2 new campaign missions
- Fixed environment fire sounds for German Mission Krasny Bor
- Fixed move animation for crew of Dshk, Maxim and SG43 MG emplacements
- Increased price of 300mm Nebelwerfer from 40 to 50 Doctrine Points
- Increased price of 300mm Bm-31-12 from 60 to 70 Doctrine Points
- Increased blast damage of aircraft bombs in multiplayer and conquest
- Increased LOD distance planes. They will render if spotted by unit vision (450m to 600m)
- Increased aircraft airstrike altitude for multiplayer and conquest
- Increased aircraft speed by 30% in multiplayer
- Increased aircraft turn radius in multiplayer so they will not fly in circle at spawn, but instead fly straight towards airstrike waypoint
- Increased speed of placing AP and AT mines (now takes 3 seconds instead of 6-7 seconds per mine)
- Increased armored car acceleration
- Increased armored car speed bleeding in turns
- Increased accuracy of 203mm and 210mm howitzers by 15%
- Increased price of T-34/85 from 665 to 700 MP
- Increased price of SU-85 from 580 to 610 MP
- Increased slightly the vision for tank drivers (+5°)
- Increased slightly tank main gun view angle (+5°)
- Increased slightly the price of AA trucks
- Reduced distance aircraft engine sound is heard
- Reduced the blast power of 300mm rockets
- Reduced range of 37mm_pak35 and 50mm_pak38 heat shells by 10m
- Reduced accuracy of 37mm_pak35 and 50mm_pak38 heat shells at max range
- Reduced damage of infantry Anti-Tank rocket-launchers by 15%-20%
- Reduced slightly AT rifle accuracy and human health damage
- Reduced slightly Armored Car speed efficiency on road
- Disabled HE and HEAT shells unlimited fire range, while in 1st/3rd person in multiplayer only. Exclusion (AA guns)
- Decreased price of T-26 from 290 to 260 MP
- Decreased price of T-28 from 360 to 330 MP
- Decreased price of Panther A from 1200 to 1100 MP
- Decreased price of Panther G from 50 to 45 Doctrine Points
- Decreased price of Jagdpanther from 55 to 50 Doctrine Points
- Decreased price of Churchill Mk.3 from 30 to 25 Doctrine Points
- Decreased price of ZiS30 from 25 to 20 Doctrine Points
- Decreased price of Sturmpanzer I (Bison) from 40 to 35 Doctrine Points
- Decreased price of 150mm sIG 33 cannon from 35 to 30 Doctrine Points
- Removed T-34-57 M1943 from regular buy menu
- Removed AI bots ability to shoot on move with all small arms (except pistols) so they will stop and engage more often instead of charging into players