Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront Update 9

Version
Update 9
Version Date
July 22, 2021
Links

Patch Notes

Update 9

Update 9: V 1.007.0


  • Added new Tiger E model
  • Added new infantry squad spread logic to prevent squads from being wiped out clustered together. Mod-able on set/squads.set
  • Added option to select day time, night time or any weather condition for PvP matches. Default option is any weather. Night-time reduces vision ranges by 25% and provides closer quarters combat.
  • Added german voiceover for german campaign missions.
  • Added german voiceover for 'Unbroken' soviet mission.
  • Added soviet voiceover for 'Winterstorm' soviet soldier.
  • Added #mud texmod to pillbox_earth
  • Added new infographics for vehicle_view
  • Added nightlight to flamethrower fx
  • Updated german ammo trailer so it can be towed and used for resupply.
  • Updated IS-2 mod.44 upper front hull and side armor from 120 to 100.
  • Updated KV-85 armor, same armor scheme as KV-1S.
  • Updated IS-1 texture.
  • Updated colours on tank textures to match brightness of standard style.
  • Updated to have mg34_doubledrum mg (75 round double drum).
  • Updated some summer ground textures for better blending and tilability.
  • Updated Soviet late war AT squad to have PTRD AT-Rifle instead of PTRS AT-Rifle
  • Updated explosion fx shocks
  • Fixed AT cannons getting unhooked in wrong position and warping about in multiplayer
  • Fixed AT cannons glitching and unable to fire in multiplayer.
  • Fixed vehicles not being able to be captured on conquest in coop.
  • Fixed crew emitting from vehicles before game is over in conquest.
  • Fixed vehicles not spawning in missions in coop.
  • Fixed vehicles not having engine sounds when spawning in coop.
  • Fixed two tutorial voice over lines
  • Fixed hedgehog on Glushkovo blocking the road
  • Fixed KV1_41 upper frontal armor to be 100mm thick (75mm + 25mm extra armor plate)
  • Fixed localization for BR-412B in russian language
  • Fixed accuracy of A-19
  • Fixed "squad_gebirgsjaeger" from not spawning in conquest
  • Increased direct hit damage of 105+ HE shells
  • Increased accuracy of vehicle guns by 25% (made AI better) but feels as accurate in direct control due to the direct control accuracy nerf.
  • Increased accuracy of artillery at close ranges (<200m)
  • Increased blast durability of ammo components of vehicles
  • Increased cooldown time to purchase tankcrew squads in Multiplayer
  • Increased 300mm nebelwerfer accuracy slightly
  • Decreased spreading on vehicle MGs
  • Decreased accuracy bonus of direct control on vehicles from 50% to 25%. AI no longer has a pronounced aiming disadvantage