Community members!
First of all, the Winter Sale just started and the discount is juicy, to say the least!
Secondly, as expected, we have ended the Open Beta of Community Update 4; now it’s time to introduce this update to everyone, in time for the holiday season.
Since we have already specified almost everything in our
previous blog and in the changelog, this will be a short message. So, it's time for the winter sale, have you seen the
discount?Open Beta and Part 2
Community Update 4 has 2 parts; the first one, which is being released today, has had a successful open beta the past few days; we have read the feedback, thanks for everyone that contributed! A few tweaks were made, based on the feedback. You can read the change log
HERE.This update was meant to be ready when the Winter sale starts, and we’re glad we made it.
The second part will probably be ready just before the Real-Time Strategy Fest, which starts January 20th, 2025.
We will do a separate devblog for part 2 to list what’s going to be in there, stay tuned!
HD LinkAirborne
After reading all of the feedback over the past two months, we have decided to make some important changes to the Airborne DLC. The mission progression lock has been removed, which means that from now on, players can freely pick any mission in the campaign to be played any time. It was added because we wanted the players to complete the storyline missions in a chronological order, but the initiative was not well received.
Another important change to the Airborne campaign is that practically all enemy equipment and vehicles can now be captured and used. This wasn’t the case before, because we wanted to adhere to the historical manner in which the campaign events took place. However, many of our players complained that being able to loot and reuse enemy equipment is an integral part of the game, and there was criticism towards the inability to do so in Airborne missions. These changes will also be included in today’s Part 1 of CU4, as it is clearly based on community feedback.
Holiday Season
We’d like to thank everyone for their support this year! It has been quite a ride, and with the first part of Community Update 4 out today, we will now carry on to complete part 2 while most of the world indulges in festivities of some kind.
If you have some time off in the next few weeks, and friends to play with, this is the moment to gift them something great that will keep on giving replay value long after the winter (and the sale) has ended!
Anyone who picks up Call to Arms - Gates of Hell in this sale would probably benefit from playing the reworked tutorial missions, or watching the tutorial videos that we keep on
our YouTube channel; and if any questions remain, the quickest way to support is - without a doubt - our Discord server. Click below to enter;
That’s it for now, thanks for stopping by and have a great holiday season! Will you be on vacation, or just continue to play? Let us know in the comments!