Card Quest

Card Quest 0.57

Version
0.57
Version Date
March 13, 2017
Links

Patch Notes

Version 0.57 is up!

Hi all!

Our new version is up!
We have many new things this time!

Firstly we have introduced 1-use items. These are small items that appear in the "Inventory" we added last version and do things like healing 1 or 2 hps or damaging a target. They can be found in chests, by helping special characters or by beating some bosses.

Secondly I've been working on the Rogue and Fighter, balancing and improving them. Mostly on the Fighter. All his armors have been improved as well as most of his weapons. His weapons should now all feel more unique, since most of them have new special mechanics that affect gameplay more than before. And we also have 2 new weapons for him! The warhammer and the flail.

Hope you like the changes!



General Changes:


- Added a damage and blocking prediction system.
- The map can now be seen when you start a new run in a Dungeon.
- Beating an area now replenishes a percentage of your max health instead of the old 5 hps.
- Added new rooms to Old Mines, Dwarven Tunnels, Dwarven City, Dwarven Fortress, Spider Caves and Garrisons.
- Added many 1-use items to the game (mushrooms, potions, bombs and more).
- Added new room and miniboss to Goblin Village.
- Necromancer and some other enemies now only spawn enemies if there's room.
- Improved Dark Knight boss.
- Some items are now marked as upgrades and remove the older versions once you upgrade them (old shield, rusty weapons, etc…)


Fighter Changes:


- The Rosary has been improved and can now be found in the sewers.
- The old Holy Relic has been removed from the game but you can now find minor 1-use Holy Relics inside some tombs.
- Added 2 new secret items for the Fighter that can be aquired by upgrading an existing one.
- New Flail Weapon can now be found in Rivertown.
- Bastard Sword has been removed.
- New Warhammer weapon can now be found in Old Mines.
- Battle Axe has been improved and can now be found in Spider Caves.
- Spider Liquor can now be found by rescueing a Dwarven Brewer in Spider Caves.
- Arming sword is now Long Sword and appears as an upgrade for the Rusty Sword.
- Black Sword now appears as an upgrade for the Long Sword and can be unlocked in the Castle.
- Heater Shield now appears as an upgrade for the Old Shield.
- Sword Hack and Cursed Hack are now cheaper but deal less dmg and no longer stun.
- Sword Stab and Soul Stab now draw cards without being on chain, gain armor piercing when chained and no longer stun.
- Axe Hack now costs less stamina, but has an increased cost on chain and draws without chain.
- Axe Strike now draws a card and stuns when on chain.
- Cursed Armor can now be unlocked in the Roofs Area.
- All armors have been improved, most of them no longer reduce stamina regeneration and have more active uses.

Rogue:


- Backjab, Backstab, Killer Strike and Vampire Stab now have armor piercing 2.
- Improved daggers' card descriptions.
- Poison darts now poison for 3 turns.
- Dull Stab, Stab, Backstab and Vampire Stab draw cards again when on chain, but are now chainbreakers.
- Short Sword now appears as an upgrade to the Rusty Short Sword.


Edit for 0.57a: As of monday 23:34 GMT we have uploaded a patch with a fix for a couple of bugs (one with the warhammer's inertia mechanic and the other with upgrades) and made a few minor balance changes.

Edit for 0.57b: Fixed a bug that caused hidden enemies not to spawn.