Card Quest
Card Quest 070
Version Date
July 30, 2017
Patch Notes
Weekly Announcement and v070!
Hi guys!
This time we bring you some fixes and many balance changes for the hunter and the fighter (specially the paladin).
Additionally we've been working on the end game items. They should probably be ready in a couple of weeks. ;)
General Changes:
- Fixed bug with enemies that spawn on death.
- Fixed a strange bug with a tomb that was making people drunk.
Hunter Changes:
- Familiar Arrow only draws 1 card now.
- Shot no longer stuns but deals +2 dmg.
- Unstable Shot costs 1 less stamina.
- Paralizing Arrow now deals 4 dmg per turn.
- Tranquilizing arrows poison now deal 3 dmg per turn and weaken 2 instead of 1.
Fighter Changes:
- Axe Slash now deals less dmg on chains.
- Fixed a bug that was preventing some bug mutations from stacking.
- Holy Aura now regenerates 5 stamina per turn.
- Guardian angel now gives 12 stamina.
- Bash now draws a card and makes enemies distant without having to be chained.
- Morningstar now has 3 bash cards instead of 2.
- Sword Smite is now cheaper.
- True Strike now costs 2 stamina less.
- Hammer Swipe now makes enemies distant when chained and draws without chain.
- Inertia now makes hammer cards 2 stamina cheaper.