CardVenture:JustAHead!
CardVenture:JustAHead! May 6 Update!
Patch Notes
May 6 Update!
[p]1. New Features[/p][p]- Added a defeat CG for eating chocolate, and another one for dying of blood loss to the Catmaster.[/p][p]- The pause menu now displays your current ATK, HP, and the number of times you've been hit.[/p][p]- Taught Lulu a little lesson—she's finally learned how to help you fight through the dungeon![/p][p]- Sped up Turns when a Pit fight drags on for too long.[/p][p]- Summoned friends will now politely make way for you at the end of a level instead of blocking your path.[/p][p][/p][p]2. Optimizations[/p][p]- Changed the Golden Apple description to state it restores 99 HP.[/p][p]- Expanded the King Mimic's Room. Also, the Tetris blocks will now disappear after hitting the player, so they won't keep *bonking* you on the head![/p][p]- Shuriken no longer triggers on boxes.[/p][p]- \[Vampiric Thrust]: 3rd form drains 1 HP → Changed to \[Bloodthirst]: 3rd and 4th forms drain 1 HP from enemies.[/p][p]- \[Accelerator]: Can blink even without space → Changed to \[Daevrak Aura]: Summons 1 Daevrak Slash every 3 Turns.[/p][p]- Fixed a bug where holding a dozen Abyssal Gazes caused infinite time stop.[/p][p]- Fixed a bug where the Obsidian Empress and Elder Dryad would sometimes get stuck and stop moving.[/p][p]- Fixed a bug where, under certain conditions, all enemies would turn into Elite mobs with hundreds of HP.[/p][p]- Fixed an issue where the framerate would sometimes get too high.[/p][p]- Fixed a bug where discarding a Birdie Lord would sometimes cause the remaining Birdie Lords to stop working.[/p][p]- Fixed a bug where some Mobs would get stuck outside the map.[/p]