Caribbean!

Caribbean! Status update #5

Version
Status update #5
Version Date
Oct. 29, 2014
Links

Patch Notes

Status update #5

Hi everyone,

We wanted to share another status update and along with it give a warning that the next update will take a while to be finished. But it should be the biggest update for us since the Early Access launch, and if everything goes as planned, the game will smoothly enter the beta phase.



Here's what we'll be working on for the next month:

1. Creating new mechanism for quest assignments.

Giving out quests in Mount & Blade series always depended on certain characters. But sometimes it's not very convenient as the lord the gave you a quest could be taken prisoner and you'd have to wait for his grace to be released in order to receive your hard earned reward.

2. Adding new quests.

We want to redo the quest system completely. Firstly, no more 'go to the village on the edge of the map and kill a character with 'Suspicious guy' tooltip. Meaning we'd like to reduce the amount of FedEx-quests and replace them with a bit more meaningful actions. Secondly, we want to divide the quests by trading and military ones. A peaceful player that doesn't really want to rob and kill others and likes trading should be rewarded for his play style. So a part of the quests will be dedicated to battles and killing, another — for trading and money making.

3. Changing the renown system.

We're planning to make renown a main capital for the player. If you're a known captain, you'll always be able to gather a gang of thugs ready to die for you during Spanish colony assault. If you're a known merchant, you'll always be able to find investors ready to give you their business share. But not the other way around.

4. Updated city screen.

Just as a reminder, the current version of the city screen is a placeholder. We'll do our best to make it prettier and load a bit faster.

5. New strategic map.

The current strategic map is filled with graphical artifacts, impassable seas and what not. Not to mention the not so realistic geography. New map will be done in an absolutely different visual style that was never used in M&B games. So far this idea sounds risky, but we hope you'll like it.

It's quite difficult to know for sure how much time all of this will take, so no certain dates for now. However, we hope to finish working on these tasks before the New Year.