Carrier Command 2
Carrier Command 2 1.0.20
Version Date
Oct. 1, 2021
Patch Notes
v1.0.20
Fix - TV-guided missiles no longer try to maintain their initial travel direction causing them to pull to one side when manually flying
Fix - Aircraft are now sensitivie to all non-air vehicle collisions instead of only collisions with carrier
Fix - IR flare launcher can be manually fired
Fix - "Top Gun" achievement can be achieved within 150m of the bridge instead of 15m
Fix - Surface vehicles can timeout when undocking to avoid undocking system locking up in rare cases
Fix - Virus bots now timeout and self-destruct after 15 minutes from launch even if they fail to reach a command center
Fix - Carrier AA missile targeting logic more consistent with AA launcher logic for locking onto valid targets
Fix - Fixed trees spawning too close to hangar causing them to clip inside
Fix - Virus bots retiring no longer triggers a "vehicle destroyed" notification on the ship's log