CASE 2: Animatronics Survival

CASE 2: Animatronics Survival 0.8.3

Version
0.8.3
Version Date
May 26, 2025
Links

Patch Notes

Nitrous Rework and more Patch 0.8.3

Patch Notes:





Added



  • Head Bobbing.
  • Many new Skins and Clothes for both Animatronics and Survivors.
  • CASE: Animatronics Skin Bundle (Contains all 3 Classic skins).
  • Acoin amount over the in-game UI.
  • Sound when Switching Cams in Episode 1.
  • Matches have a 5 sec counter until start.



### Changed

  • Police Station doors have new sounds.
  • Animatronic Vision Color changed.
  • Generator fixing Minigame is now less aggressive.
  • RK-1017 Blind mechanic updated.
  • NITROUS PM56-C some Animations updated.
  • NITROUS PM56-C Dereflection sound updated.
  • Jaw Traps now have blood.
  • If Animatronics are falling for longer than 1 second, then on land they will make a sound.
  • If the Animatronic is leaving Mid Match then the Survivors will still get their ACoins as reward.
  • Episode 4 Boxes won't block the Flashlight/View from the player (the box location is a bit below now).
  • Episode 4 Player Crouch speed from 100 cm/s to 175 cm/s.
  • Episode 4 Player Stamina is now more.
  • Episode 4 Mr. Bite Aggression Meter is x2 now, which means you can make more noise.
  • Episode 4 Mr. Bite Reduced Hearing Range.
  • Episode 4 Mr. Bite stun will hold longer.
  • Episode 1 Hand Tablet Resolution.
  • Episode 4 Lock pick is now like Episode 1.
  • Bunker Map Changed Animatronic Spawn Locations.



### Balance Changes

#### Survivors

  • **SUPPORT:** Fire Cooldown from 65sec to 38sec.
  • **MEDIC:** Fire Cooldown from 50 sec to 33sec.
  • **POINTER:** Fire Cooldown from 80 sec to 48sec.

#### Animatronics

**NITROUS PM56-C**
  • **Hand Attack:** Cooldown from 0.65sec to 1.30sec.
  • **Dereflection:**
    • Time from 125sec to 90sec.
    • Can now be used while being stunned (Helpful against stunlocks if times are correct).
    • Now has a blue effect on the Camera.
  • **Dash:**
    • Cost from 40 to 30.
    • Time from 120 sec to 40sec.
    • Hit box from 95 to 70.
    • From insta kill to Qte Damage (Similar to a hand Attack, if you hit a Survivor via Qte, then in this Dash the Survivor will be One hit).
    • When a Survivor gets hit by it, they will be slowed down similar to the Jaw Trap.
    • Nitrous Cannot Attack for 5 sec after the Dash.
    • Hitting a Wall will make sound and effect.

**EMMA A-1**
  • **Ceiling:**
    • Cost from 20 to 45.
    • Time from 5 sec to 20 sec.
  • **Anti Overload:**
    • Default Stun from 9-10 sec to 7.5-8sec.
    • Anti Stun from 4.5sec to 2.4sec.
    • Time removal from mine and gun from 50 sec and 10 sec to 35 sec and 20 sec.

**KESTREL 0-2**
  • **Disguise:** Time from 45sec to 50sec.

**LAST RETAR**
  • **Movement:** Sprint from 500 cm/s to 570 cm/s.
  • Attack Range from 177 to 235.
  • Gas Grenades now have a higher rate of killing.
  • **Gas Spray:**
    • Time from 65sec to 40sec.
    • Use time from 3sec to 5 sec.
    • Cost from 25 to 40.

**RK-1017**
  • **Mine:**
    • Time from 70 sec to 65 sec.
    • Hearing Range from 600 to 670.
    • Piep Interval from 1 sec to 0.8sec.



### Fixed

  • Fixed Jaw traps that did not slow down the Survivor.
  • Fixed Workshop music Volume if you turn lights off/on.
  • Fixed Match Starting bugs.
  • Fixed a Bug related to Friend Sessions.
  • Fixed Head Rotation bugs which cause head twitching like a fish.
  • Fixed a Bug with Donut Story, it will now be always 60 frames per seconds.
  • Fixed Story Mode bugs like Wrong Loading screen, Wrong Checkpoints and more.
  • Fixed Animatronic Stun Hit Collision.
  • Fixed RK-1017 tail, it's now similar to Episode 4 MR. Bite.
  • Fixed a Bug in Episode 4 which after pulling heavy objects the pull mode gets disabled (its stamina) and then kinda still gets stuck in the mode half.
  • Fixed Wardrobe Interaction.
  • Fixed Story Emma Walk Sound Speed.