It's been an exciting week for the team! We've been busy implementing the bug fixes and suggestions we've heard from you. Thanks again for your patience and all of your bug reports; you've kept Blaggarth extremely busy and we have a lot to show for it!
Words don't describe how excited we are to be making this game with you. Read on for patch notes and
please direct bug reports and feedback here.
See you on the farm!New Features/Updates
- Delete button for saves.
- Pickup range increased to unlimited. (It was unclear when you were in-range or not)
- Improved Tutorial.
- Option to skip the tutorial on new saves.
- Replaced buggy bud inventory with new improved inventory.
Bankrupt Game Over- HashE will warn you when you can't meet the bills for the week.
- If you end the week with less that $0 and HashE has warned you then the game will end.
Crew
- 3 more crew members are available to help out on the farm.
- The crew menu has been removed for now. We will add it back in when we add the advanced crew feature.
Staff MenuThe Lawyer has a few new things to unlock!
- A part time paralegal to help manage contracts.
- Some new fine print that you can add to contracts.
Options Menu- You can now copy the save file location to the clipboard.
- You can control which music tracks are playing.
Contracts Menu- Added a tooltip to the due date.
- Added an indicator when fine print is active.
- Fixed bug related to overdue contracts still being available to accept.
- Some code cleanup that helps with performance on lower end machines.
- Contracts now order more intelligently. Accepted -> Available Contracts -> Failed and Completed.
- Contracts now better indicate what strains it requires and how many you have available. (Several new hover tooltips)
- Contract negotiation has been cleaned up and clarified. (Checkout the new hover tooltips when negotiating)
- Added a fix for some edge cases that were causing contracts to not complete properly.
Harvest Menu- Plants now show time remaining to harvest.
Bug Fixes
- Contracts rebalanced to be easier when starting out.
- Picking up objects should now be more consistent.
- Fixing contract payout bug
- Fixed a bug where dialogue in menus would get stuck.
Quality of Life Changes- Confirmation message on successful game save.
- Bankrupt game over condition reworked. See below.
- Colas now have a countdown when you break them into bud.
- More detailed information on save/game version to help us track down bugs that people are having.
- Smarter AI pathfinding. HashE gave the crew the ability to teleport if they get stuck for too long.