Cave Digger Beta build 01/05/2018
- Hand position fixes
- Bucket collider fixed
- Loot is counted after each run
- Shader improvements
- Clock alarm particles added
- Credits added
- Level count per run changed to 3
Known bugs:
- Can't pickup explosive crates
- Loot thrower sometimes lags
- Telekinesis pulls old things
- Object pooled relics sometimes broken in rocks
- Credits lagging
- Tool respawn too sensisitive
- Loot sometimes gets stuck in the loot box
Incoming features and fixes pre-release:
- Ending improvements
- Tool hand orientation fixes
- Level number shown on mine signs
- Loot value final balancing
- support for MS MR Headset
Roadmap for post-release:
- Multiple tech trees
- Several different endings
- More of each loot type
- Upgrades for each tool
- Cosmetic upgrades for the tools and the elevator
- More trippy trips
- Competitive mode
- 2 more level types