The first update is now live (v0.1.5). This is a fairly minor update, just to address a few issues people are having. In future, updates will be much more substantial, and less frequent.
Change Log:
Bug Fixes:
- Fix for memory leak caused by pressing the "restart" button from the pause menu. (This may also be causing the "fatal memory errors")
- Fix for lightning orb SFX not being affected by the volume settings.
- Fix for the rage potion & tenacious blessing not giving increased damage.
- Fix for key bindings not being cancellable.
- Limit on leaderboard name length, so that they do not overlap the text box.
- Fix for screen locking issue.
- General stability, to hopefully iron out crashes/error messages.
Tweaks & Features:
- AI characters will drop all of the items they've picked up on the current level, which means you can kill them if they take something you want, and take it back.
- Increased pause for AI characters using healing items.
- Explosions from Volatile Blessing no longer damage you.
- Blessing descriptions are shown on-screen when picked up.
- Wall-slide now requires you to be pressing the respective key/button (pressing, not holding)
What's Next?
The next major update will contain an improved melee system with the ability to swipe upwards, and perform a drop attack. Hotkeys will be implemented for inventory items, as well as the ability to drop items. More items, weapons & blessings!
Further along, we will be adding character customization, improving the AI characters' behavior, adding new enemies & environmental hazards, which will be unique to certain levels, adding boss fights between every 2 levels, & much more!
Thank you for reading!