CEO
CEO 0.3.52
Version Date
Feb. 5, 2023
Patch Notes
0.3.52 release notes
- Raw Materials Trader unit added to Warehouse
- New setting (when creating a game) to allow Raw materials trader
- A player can form a new corporation if he finds himself without one (e.g. after a bankruptcy)
- New setting (when creating a game) to allow forming new corporations
- If a player is chairman of a corporation, he can hire himself as CEO
- Chairman can issue stock
- The value of a Natural Resources's quality now better reflects how much end products value high quality
- Adjusting spending on training, advertising or quality is now done in 5% increments (hold shift for full control)
- Research unit shows top level
- Competitors are better at computing their subjective value of natural resources
- If a building has a unit with a warning (red triangle), the building list will display the same warning
- The small/medium/large radio buttons on the new building window show unit/slot count and operating overhead
- CEO's bonus is now based on operating profit, not net profit
- CEO's bonus is still calculated on the 1st of the year, but it is now paid in monthly installments
- Dividend is still calculated on the 1st of each quarter, but it is now paid in monthly installments
- The "Other" line on the income sheet is now split into "Other", "CEO Compensation", "Dividend" and "Land value increase"
- Inventory corrections are now write-offs instead of "other"
- Seeds&fertilizer-cost of crop growing is now added to the new "Supplies" account during sowing, growing and harvesting (used to be purchase cost at time of sale, or written off)
- Fixed bug where competitors would sometimes not upgrade units even if they operated at full capacity
- Fixed bug where competitors would sometimes stop acting if their stock price got too high
- Fixed bug where competitors would sometimes stop acting if they took on too much debt