CHANGE: A Homeless Survival Experience
CHANGE: A Homeless Survival Experience Another story and polishing update
Version
Another story and polishing update
Version Date
April 3, 2020
Patch Notes
Another story and polishing update
Hello again, we're back with yet another update! This time we're adding a little more story as well as some polishing and bug fixing work!
Stay tuned, because our new trailer and release date will be going live in the next couple of days!
Also, the next patch we're working on has 21 new perks to try….then that'll be all for the perk system. Still to come is more story and the ending! It's all about to get wild…
Onto the patch notes! :D
Changes and new stuff
⦁ More night events!
Balancing
⦁ Launderette is slightly cheaper
⦁ Other homeless don't always show up as often in your area
Bug Fixes & Improvements
⦁ Fixed your character class being set to poverty when loading back into the game…
⦁ Fixed a couple of street layouts being incorrectly confirgured
⦁ Police lookout popups no longer show while in buildings
⦁ Reduced default music volume and speech bubble size
⦁ Fixed the next day starting at 9pm occasionally after using a bench
⦁ Fixed the dog in the street appearing interactable when you hover over it, when you don't have the dog yet
⦁ Fixed the eat button being off by default
⦁ Fixed time not fast forwarding if you use a bench early in the morning
⦁ Fixed a bunch of typos
⦁ Fixed some other homeless AI bugs
⦁ Fixed text sometimes showing with a tiny font in speech bubbles
⦁ Fixed a bug where if a story progression occurs through the phone, such as being asked to join a syndicate, its just several seconds of nothing
⦁ Fixed other homeless having animation glitches
⦁ Fixed being able to open multiple popups if you spam click a bench or similar object on your way to it
⦁ Fixed being able to open the inventory at times when you shouldn't, like when sleeping on a bench
⦁ Fixed being able to move around while dialogue screens are open
⦁ Fixed more cases where the night event could come in while a popup was still on screen
⦁ Fixed pocket menu slots not correctly updating their amounts as you gain or use items