CHANGE: A Homeless Survival Experience

CHANGE: A Homeless Survival Experience Day 249 Patch!

Version
Day 249 Patch!
Version Date
June 7, 2019
Links

Patch Notes

Day 249 Patch!

Another week is over, time for another patch!

This time we're updating the clinic a bit and bringing a massive load of bug fixes and balancing changes to the game.

I know you're all eagerly awaiting the new characters, we'll have the animation work done soon! We're also bringing a few changes to the park in an upcoming patch.

That's all for now, keep the awesome feedback coming guys! ^-^


Changes and new stuff



⦁ Clinics now also sell a single utility item that changes every day!

⦁ Amount of Scrap on the streets now regenerates slowly even if you stay in an area (Affected by WASTE DISPOSAL city event)


Balancing



⦁ Base price of mobile phone greatly reduced (until its other features are developed )

⦁ Various other prices have been updated

⦁ Pedestrians now carry a little more money

⦁ Libraries now close at 4:30pm

⦁ Street and work/study perks are now earned faster

⦁ Mid-late game perks in all categories are now earned much faster

⦁ Various negative night events have a more dire effect on your happiness

⦁ Base "Warmed" time after warming in winter slightly reduced

⦁ You can no longer study in the library if you have an overdue library book with a fine


Bug Fixes & Improvements



⦁ Added "New" icon to inventory menu on the special items tab, to direct player attention when they receive a new special item.

⦁ Characters are now animated in the character select screen

⦁ Fixed the music selected at the start of each day often selecting the same tracks over and over again, more variety!

⦁ Trades now always use an item that you actually own for trading in most cases

⦁ Fixed trade menu being closed everytime you make a trade

⦁ Fixed working popups displaying incorrect wages when you have the "pay rise" work buff

⦁ You can now access your bag when in the park (But you can't access your special/perm items)

⦁ Fixed a bug where constantly opening/closing the trade menu when you have the "Connected" perk could allow you to get loads of items in the trade

⦁ Improved tutorial images

⦁ Fixed some popups having text going outside of the popup borders (Like city event popups)

⦁ Fixed a bug where the "Collector" perk would make a scrap pickup count as 2, but then you couldn't pick it up if you only had space for 1. Now you get at least 1

⦁ Fixed a bug where the "Happiness down" sfx would play even if a perk or item prevented that happiness loss

⦁ Library books now only give the "Survival skills" effect if it's currently winter

⦁ Added some new tooltips to various parts of the UI

⦁ Fixed the "Trusted" work buff not working as it should

⦁ Fixed being able to use the same Library book multiple times

⦁ Fixed certain jobs displaying PM start times when they're actually AM in some cases

⦁ Fixed not being able to attain later level perks in Work/Study or Survival categories

⦁ Library book late return fines are now capped to £15

⦁ Fixed a bug where you could click through a choice response speech popup when begging to enter a building, which would freeze the pedestrian

⦁ Default Bank menu text now updates based on whether you have residency

⦁ Fixed a residency day count not being properly reset after losing residency in certain cases

⦁ Police station menu text now informs the player that spending a night in jail will skip winter