CHANGE: A Homeless Survival Experience
CHANGE: A Homeless Survival Experience Day 389 Patch!
Version Date
Oct. 24, 2019
Patch Notes
Day 389 Patch!
We're finally back with another big patch and a lot of changes!
First off, the city events system has had a bit of a rework to try and drive players to use new strategies as the game progresses. I'm still working on many more event based things that will add even more variety to runs though!
Another big change is making the Library card free and having it instead require residency. This is more in line with how things really are and we feel that the game now has enough content to make this feel balanced. However, residency also now takes longer to achieve.
Other than that, this build is mainly a load of balancing changes, polishing and bug fixing. Oh, and Mac Catalina support!
We'd also like to announce that gender options are finally coming to CHANGE in a future update. It's something that's been requested by many of you for a long time and we finally have enough of a budget to handle it. We'll need a couple months to finish the new animations and features related to being a homeless woman, but be prepared for a darker and more punishing experience if you select the option. If we're going to cover this area, we're not going to pull any punches…
We've got another big patch with more features (including a new building!) landing next week, stay tuned and keep the feedback coming guys! You're awesome. :D
Changes and new stuff
⦁ Detailed item descriptions for all items added finally! (Replaces "click to eat" text in inventory) and a load of other UI improvements.
⦁ Pedestrians now dress up warmer for winter!
⦁ City events have been reworked! Now events are more unique and may force you to change strategy a little more directly.
⦁ The library card is now free. However, it requires residency.
Balancing
⦁ Your job application success rate is now significantly affected by your current crime level
⦁ Rent price increased to £200
⦁ It now takes longer to get residency
⦁ Base hunger gained from using shelters increased
⦁ Magazines can now be rarely found in trash cans
⦁ City events start occurring earlier in a run
⦁ Time warmed after warming reduced
⦁ Fixed text relating to daily issue displaying the wrong numbers if you have certain perks, under certain conditions
⦁ Hunger drains slightly faster when working or studying
⦁ You get better deals when trading in radios
⦁ Some jobs have earlier start times
⦁ Some shop prices have been updated
⦁ Smoking now restores slightly less happiness, but also has less severe addiction effects
Bug Fixes & Improvements
⦁ Fixed perks being incorrectly awarded upon loading into the game
⦁ Added 64 bit Catalina support for Mac *Shakes fist at Apple*
⦁ Updated/Improved various texts
⦁ Improved weather visuals
⦁ Bird sfx are a bit quieter
⦁ Fixed barman not saying anything
⦁ Fixed some issues with the inventory menu not scrolling
⦁ Fixed the dog reacting to crimes committed
⦁ Fixed a crash that could occur on startup
⦁ Fixed resolution being reset hen entering the main menu
⦁ Fixed cold breath particles not working
⦁ Fixed the game sometimes getting "Stuck" after responding to a pedestrian with a choice
⦁ Dog's walk speed improved to be closer to players when you have a lot of things affecting walk speed
⦁ Fixed dog sometimes walking in place
⦁ Fixed save/load data for certain items being bugged under certain conditions
⦁ Fixed a bug that caused street vendors to continuously give out speech bubbles
⦁ Fixed cash earned text being displayed incorrectly in subway
⦁ Fixed street vendors thanking you when you haven't bought anything
⦁ Fixed day labour truck from remaining in city after going just off screen
⦁ Fixed the slight lag/jittering when speech bubbles appear
⦁ Fixed addict character not being able to work… sorry about that!
⦁ When selecting a new perk, the perk category is now also displayed
⦁ Fixed police sometimes scolding you for the wrong action (could tell you off for starting fires after begging)
⦁ Fixed lag that could occur when opening the menu with lots of items
⦁ Fixed floating stat texts not always taking into account various modifiers such as some perks.
⦁ Improved timing/animation of floating stat texts
⦁ Saturation levels are now more directly tied to happiness
⦁ When you find items in trash, the correct icon is now displayed in the popup
⦁ Fixed begging sign being a possible trade item
⦁ Fixed Clothing vendors that sell beer from appearing
⦁ Fixed mobile map scrolling issues
⦁ Fixed pedestrians stopping but not replying sometimes when drunk and begging
⦁ Fixed an exploit where opening and closing the Camp area in the park would allow you to keep stealing items forever
⦁ Fixed city event menu not always being scrollable
⦁ Fixed other homeless floating off the ground
⦁ Street reputation bar in park areas now correctly updates after performing an action
⦁ The library now becomes more visually "closed" when it's closed
⦁ Fixed a bug that allowed you to move around in the park while inside a park area
⦁ Improved speech bubble positioning in park
⦁ Fixed mobile map or residency card from saying building was 28 or so units away when it's already on screen, now text appears telling you you're already there
⦁ Rats can now also be seen running around early in the morning
⦁ Fixed cash earned text in death screen not having £
⦁ Fixed a crash that could occur if you turn the dog away or say no to drugs
⦁ Fixed clinics sometimes changing their item the first time you exit and re-enter one
⦁ Fixed foodstamp icons displaying incorrectly initially in shop