CHANGE: A Homeless Survival Experience

CHANGE: A Homeless Survival Experience The Ending update - Release is next week!

Version
The Ending update - Release is next week!
Version Date
April 24, 2020
Links

Patch Notes

The Ending update - Release is next week!

It's finally here.

After almost 5 years and hundreds of updates, the true ending is now playable, along with a load of polishing and other tweaks to the game.

So… CHANGE: A Homeless Survival Experience is pretty much finished!



We've still got some new events and more polish work coming before the big day, but in terms of major content, the game is now done. Don't worry, we're still gonna release some more content updates post-release, along with new languages!

It's been a hell of a ride. From the Kickstarter backers to everyone here on Steam, we can't thank you enough. This community has been so supportive of this project, embracing the subject matter, engaging with suggestions and keeping us informed of any bugs to help us create something truly memorable.

It feels really strange to be this close to the finish line. CHANGE has dominated our lives for half a decade, so it's a bittersweet experience to see it done… It almost doesn't feel real. We've got big plans for new projects though!

We can't wait to hear what you all think of the ending and don't forget to keep giving feedback! Now without further ado, once more, ONTO THE PATCH NOTES! ^-^

Changes and new stuff



⦁ The true animated ending has been added!

⦁ New night events added!

Balancing



⦁ Slightly reduced police vision distance

⦁ There are slightly less police in the street

⦁ Increased chances of the dog appearing in the night

⦁ Soda drains less hunger

⦁ Increased chances of night terror events as the veteran

⦁ Slightly increased chance of change in payphones

⦁ You're no longer drunk in the mornings if you went to sleep drunk

⦁ The dealer no longer shows in the first couple of days

⦁ Survival perks are earned a little slower

⦁ Busking perks are earned faster

⦁ Busking multiplier bar fills up faster when X 1

⦁ Slightly decreased base chances of being mugged

⦁ You will no longer be mugged before day 5

⦁ It takes longer to get the Love perk

⦁ If you have the Love perk, this now also unlocks the Abandoned

⦁ If you beat a bliss addiction, this now also unlocks the Addict

Bug Fixes & Improvements



⦁ Fixed more animation glitches with the other homeless

⦁ Made some UI tweaks and improvements

⦁ Fixed your job being changed when loading back into the game or moving area (this is a save data bug, so your job may change one more time if it was cafe or shop assistant in the previous bugged build, but it'll be the last time)

⦁ Increased guitar volume

⦁ Fixed certain items gained the previous day in your save being lost when loading back in

⦁ Removed "new run" button from game over screen, it's better to always return to the main menu so you can select new characters

⦁ Added a new page to the tutorial about winter

⦁ If you spend a night in jail, you're now moved to a nearby police station in the morning

⦁ Removed the early access part of the starting text

⦁ Fixed more typos

⦁ When you unlock a new character, the image of that character now also shows

⦁ Fixed not being warmed from sleeping in shelters < this will also make the game easier

⦁ Fixed getting ill for sleeping outside after sleeping in shelter (for real this time) < this also makes the game easier

⦁ Fixed a soft freeze that could occur when taking the bus to the launderette or bank after being moved to a new area

⦁ Fixed getting paid twice on successful begging choice popups

⦁ Fixed food stamps showing as a trade item to give

⦁ Fixed certain events showing when they shouldn't

⦁ Fixed the ask for phone number option showing when you're still strangers with the other homeless

⦁ Fixed popups occurring while night events were showing, so you'd hear the sfx in the background

⦁ Fixing other homeless having Z fighting issues

⦁ Fixed new reality levels being unlocked when not playing at current max reality level

⦁ Perk choice popups now display how many perks you have for that category

⦁ Fixed other homeless sometimes seen floating when loading into the game

⦁ Fixed item description text getting stuck on item in inventory when you use the last of that item

⦁ Fixed a bug where perks could stop coming in after longish play sessions

⦁ Fixed mobile phone item having all numbers unlocked by default

⦁ Updated some tooltips

⦁ Fixed the short staffed job event not giving a choice

⦁ Fixed street vendor plural grammar

⦁ Made some improvements to the gameover/lv up screen

⦁ Pedestrian speech bubbles are now better positioned according to speech bubble size option

⦁ Fixed white line graphic glitch in subway

⦁ Fixed some elements of recent changes save data sometimes being lost after quitting

⦁ "Street smarts" starting bonus is now street lessons and has the proper perk icon

⦁ Fixed prison menu having old sfx

⦁ Fixed period status icon not showing again after using sanitaries once

⦁ Fixed malady menu saying you have no maladies when you do

⦁ Updated some popup texts

⦁ Fixed the new malady icon remaining even after a malady has healed

⦁ Fixed building menus not always opening right away when you move to a building, so now you're not clicking on buildings multiple times

⦁ Fixed the game getting stuck zoomed in after spam clicking a building