CHANGE: A Homeless Survival Experience
CHANGE: A Homeless Survival Experience The final perk update
Version
The final perk update
Version Date
April 9, 2020
Patch Notes
The final perk update
It's another big patch, this time bringing in yet more story and 21 new perks! As well as a load of polishing work and fixes. We're almost finished…
We're releasing on May 1st which means the ending is going to be finally added to the game, along with yet more story and polishing work over the next few weeks. After release, we're gonna be working on ports to other platforms and several language translations… Oh and we're also gonna reveal the total raised for charity so far!
Everyone in this community has been so good to us, with all the feedback, bug reports and kind words we've been able to make something really special here. To everyone for all their support, from the kickstarter backers to our players, you have our heartfelt thanks.
It's been an emotional 5 years of hard work, filled with many heartwarming moments such as when hearing of people inspired to help the homeless because of CHANGE, but now this journey is finally coming to an end…
I'd say more, but I need to get back to work on the next update! We've got at least a few more to go before the big date to make this perfect.
Onto the patch notes! ^-^
Changes and new stuff
⦁ 21 new perks added! A few of them can only be gained via certain events.
⦁ New night events!
Balancing
⦁ Slightly decreased rate of survival perks coming in
⦁ Interactions with police give slightly less progress towards crime perks
⦁ Cautious Worker perk is slightly less effective
⦁ Beer & Spirits restore a little less happiness
⦁ It's harder to get high study amounts in the library, but you get low amounts less often
⦁ Juice is cheaper
⦁ Soda is cheaper
Bug Fixes & Improvements
⦁ Fixed being able to use the textbook late in the today when you shouldn't be able to
⦁ Fixed floating text not showing cash earned after a choice when begging
⦁ Fixed Precise picker perk not always working
⦁ Fixed Bill being able to teach forever… that was game breaking.
⦁ Fixed police station not letting you turn yourself in if you have exactly 50 crime level
⦁ Edited Police station menu text
⦁ Fixed homeless saying they'd take to the park and not doing it
⦁ Fixed homeless always saying yes to taking you to the park, even when the day is about to end
⦁ Improved speech bubble positioning at different scales
⦁ Fixed pedestrians sometimes walking in front of certain objects when they shouldn't
⦁ Fixed Smart Shirt being titled "Shirt" in certain menus
⦁ Made some edits to the tutorial
⦁ Fixed a bug where the apply button didn't show in the job office
⦁ Fixed another bug that caused the next day to start at 9pm…
⦁ Fixed other homeless disappearing after talking to them
⦁ Fixed other homeless sometimes having strange behaviour after talking to them
⦁ Fixed being able to move around while talking to a character
⦁ Fixed BEGIN AGAIN showing as start button text for new players
⦁ Fixed the same starting random seed often being the same for new players
⦁ Fixed the homeless reputation tooltip showing if you hovered over a particular section of the screen after visiting the park areas
⦁ Fixed one of the building layouts having a disappearing window
⦁ Updated enter building icon so it doesn't show over certain texts
⦁ Adjusted click boxes for buildings so it's harder to accidentally click on them when begging or picking up scrap
⦁ Fixed many of the job events not actually ever showing