Chatventures

Chatventures 1.3.0

Version
1.3.0
Version Date
Feb. 18, 2025
Links

Patch Notes

v1.3.0!


v1.3.0 is the first of the v1.3 updates planned!

It introduces a new dungeon: Bigtown Sewers! A filthy place located beneath Bigtown.
It is a tough maze where you can't use any consumable items, making it very hard to heal. Why are the sewers so filthy and goopy? Maybe we will find out later.

Another new addition in this version are XP items: XP candy, XP cookie, XP donut and XP cake, dropped by boss monsters for now.
They give you a temporary XP multiplier from defeating enemies.

I also want to quickly talk about bow and arrows- a new weapon type in chatventures.
They were already available in the previous update from last week and have limited content for now.
I hope to add more skills and items soon!

Full changelog:



new


- new dungeon: bigtown sewers
- new enemy: juvenile crocodile
- new enemy: rugged back gator
- new enemy: mutated gator
- new enemy: mutated snail
- new enemy: drunk hobo
- new boss enemy: poo poo pee pee man
- new material: sharp tooth
- new consumable item: liquor
- new consumable items: xp candy, xp cookie, xp donut, xp cake
- new weapon: gatorblade (rare sewers drop)
- new weapon: slughammer (rare sewers drop)
- new status effect: drunk
- new status effect: slowed

changes and balancing
- enemies in dungeons now give 2.5x more experience

fixes


- fixed a double dialogue from the king in bigtown
- fixed a server crash when saving data after crashing from something else
- fixed enemy names losing their final letter
- fixed heal and mend not being able to cast in the starting areas
- fixed a server crash that occurred sometimes with commands that have a random target
- fixed a visual issue where if the message you're typing ends with a space, the | icon to show where the text ends wouldn't get placed after the space
- fixed the anti-macro protection getting stuck
- fixed rebirthing not working anymore
- fixed enemies being able to die multiple times
- fixed a client crash when server disconnects
- fixed being frozen nog auto typing brrr anymore

misc.


- it is not allowed anymore to have multiple spaces in text messages anymore
- you can't choose a username anymore that an npc is already using
- added a reconnect button and an in-game message saying the server is offline when the client cannot connect to the server (before it would result in a crash pop up)
- reimported the game icon
- removed Pierce from possible enemy names
- changed "bark" command to "woof"
- removed from special characters from being able to be sent