We uploaded a new, juicy patch! It brings several fixes and some new features, improving the overall polish of the game!
Changelog- Added more icons that can be used to customize several Meat, Seafood, and Vegetables Templates.
- Added new Tag-based Perks in the menu for the following Tags: Healthy, Heavyweight, Fruit, Spice, Nut, Dairy.
- Fixed the colliders preventing to place furniture near the entrance of restaurants 101 and 102.
- Improved the evaluation of tier 2 and 3 pre-made recipes.
- Fixed some Ui issues on the Skills Panel.
- The customers baloon at the end of their dinner now shows the correct satisfaction.
- Created new baloons for customers and staff.
- Fixed the Dessert Perk not giving a proper penalty to strange desserts.
- Fixed all Tag related string to be more detailed.
- Added the Heavyweight Tag.
- Re-aligned some Tool related info in their description.
- The effects of leveling up Template Skills are now clearer.
- When browsing the Tutorial section in the Stats Panel the scrollbar will now be reset properly.
- It is now possible to see the maximum tier available for each Ingredient used in the Recipe Editor, allowing for a simpler and faster Recipe creation.
- Fixed an issue in the Recipe Editor changing the Menu Section of a Recipe.
- Rebalanced the conditions for the activation of various perks in the menu.
- A picture of the created character can now be taken and used in the game.
- A new option panel is now available, allowing for default keys to be changed freely.
- New Staff can be found even when the budget is below zero.
- Fixed the issue with the menu not allowing for proper scrolling after loading.
- The task in the Star Chef storyline now can be completed without having to remove all beverages.