This is the first chapter of the "4 weeks 4 updates"!
3 new buildings to unlock
- Airport: gives a boost to the upper class growth
- Theme Park: raises the level of quality of life
- University: helps to increase the education score
Improved trade system
- Dynamic commodity price: goes up when you have to import a lot, goes down when you export a lot. Influenced by the stock market index too.
- Minerals are now exhaustible: each mine has a finite amount of ressources.
Fixes
- Issues add up more often
- Middle income households have more chance to move in.
- Help messages about traffic capacity and slums have been fixed.
- Bankrupt has been fixed.
- Bonds amount is no more doubled.
- It's not possible to build anything anymore when running out of cash.
- Minors UI changes and fixes.
Compatibility with saved games: - New buildings are only available with new games.
- Previous States relying heavily on exports will suffer a bit.
- Once updated, the title screen will show 1.0.4 at the bottom.
Coming next week…
- In-game complete guidance and advices, (on a distinct window on the right side). This will explain causes and effects of most things and how the mechanics are interconnected.
- Map filters: showing land value and traffic.
- More details in the legislation results window (explanatory more than revelatory).
4 weeks 4 updates - Roadmap