A third major update bringing more content!
Monorail
- A new transit system providing small, suspended, high-speed vehicles for the most populous cities. Available at start but quite costly.
- The passenger capacity will increase when adding up stations throughout the city.
- Can be built upon any type of roads but prevent further road upgrades.
- Traffic capacity is still computed at the road level, the census tool is still helpful to get the details.
Public Housing
- 2 new buildings under the Ploppable menu to provide social housing to your citizens.
- This will help slowing down the spread of informal settlements.
- Unlock with a Civil Rights index higher than 50 (libertarian States don't provide public housing, do they?).
Red-light District
- If prostitution is fully legal in your State, a new building should appear somewhere downtown!
- This will unlock a new steam achievement.
Bug fixes
- The tariff issue now works normally.
- Roads exceeding their traffic capacity have a more negative impact on the land value.
- "Social mobility" has a stronger effect on the demands. For instance, having a negative low-income growth will decrease the middle-income growth - this is even more impactful for the most market oriented economies.
- Global growth speed has been slightly reduced especially for cities with over 100k citizens.
- Issues can be reopen for 30 stability points even when all issues have been answered and even without any issue points.
- Destruction animations were being played twice.
- Fully compatible with older saves
- New buildings added since 1.0.4 will show up on older saves too.
- Once updated, the title screen will show 1.0.6 at the bottom. Present your City-State on the forum! > Embassies