Citystate

Citystate 1.2.2

Version
1.2.2
Version Date
Nov. 1, 2018
Links

Patch Notes

UPDATE 1.2.2 - REGION MODE

The region mode is finally up and running! The new region interface scale things up, all the City-states we create can now work together. The region system is also a great foundation for future updates, the budget each city-state decide to put in common could be used in many ways…



The region mode



- 20 playable maps (96*96 tiles)

- Maps are pre-made, which means that environments are more realistic, biomes are larger and continuous throughout the region.

- A new and quicker way to edit maps

- Custom regional currency, logo and name.

- Custom political background: affect tax collection and approval (a socialist region will prefer strong civil rights while a capitalist region will prefer a high freedom index), things get easier when a governor and its people share the same values!

- Regional fund: transfer money from a city-state to the region and from the region to a city-state. Practical to take money from an advanced state to a beginning one to speed things up. This fund will serve in the future for any potential army / space exploration program / shared facilities / …

- Region stats: total population, average unemployment, currency exchange rate …

- Regional bonus growth: the more city-states the higher the bonus. Also depends on the average GDP per capita. This bonus will increase your demand growth (or decrease it if the region is poor and inhospitable).



Notable changes



- You can now exactly know what's affecting the approval rate by passing your cursor over it.
- We can now build multiple airports
- The unemployment rate now affects the amount of tax collected! Higher it is the less tax the citizens pay.
- The GDP computation has been changed, it's higher, $50,000+ for advanced cities.



Other changes



- The trade capacity has been changed to units in stead of value. It's now the quantity of units exchanged that matters in stead of the goods' value.
- The debt interest rate is finally working properly. It's not possible to use it to cheat anymore!
- Population and balance are more clearly displayed "100000" => "100,000"
- It's easier to unlock the Bazaar
- Stats menu shows the proper number of available beds in hotels.
- Fixed a bug that allowed negative sales tax
- Fixed a bug that could ge tus more than 100 Civil Rights
- Fixed a bug that was hiding the effects of the utility policy in the legislation list.
- Tooltip when you try to change the tax rate without having enough stability points.


Most of the bugs that I was able to fix were reported by you! Thank you!
This update increased the code size by 50%, which is huge, so if you find anything weird again please report it so I can upload a patch quickly.