Cobalt WASD
Cobalt WASD 262
Version Date
Dec. 19, 2017
Patch Notes
v262 Update Now Live
Gameplay:- Dancing is now synced across the network which means the boulevard disco works can be used to dance. Successfully leveling up dancing close to enemies will shoot them with “disco-bolts” which stun them similar to hack grenade.
- Increased Stun Gun push effect on enemies a bit.
- Raised Stun Gun damage to 25, was 15. It still has no critical hit multipliers, which means 2 hits to destroy an unarmored, 4 hits with armor, and 12 hits for a heavy.
Bug Fixes:- Fixed Steam Lobby privacy setting not working correctly!
- Fixed possible crash in network code.
- Fixed homepage link in overlay.
- Fixed spelling mistake in end credits.
- Fixed Chrono splash attacks being absorbed by bullet deflector shield.
- Fixed Stun Gun effect disable working bad sometimes.
- Fixed Stun Gun not deflecting correctly on the bullet deflector.
- Fixed floating camera in Trunkopolis Enclave.
- Fixed one-way hatches sometimes generating invalid pathing connections in the ai-network.
- Fixed one-way hatches not generated correct pathing for hatches that are always open on the ai-network.
- Fixed a bug with ai pathfinding which sometimes would cause bots to get stuck when trying to switch direction before a jump.
- Fixed a couple of bugs with ai pathfinding which caused less smooth movement for bots. They are now much better at getting to the objective fast.
- Fixed rig-health not being represented correctly if you are damaged while being revived.
- Fixed Cobalt Logo moving down incorrectly when changing resolution.
- Maybe fixed chrono alternator teleport into wall issue.
- Fixed crash related to birds.