There will be no more junk lying around on the floor!
Full change log:
Game-play:- Summons are now correctly saved for the continue in survival during shopping phase, which means you can now spawn (1) summon while shopping, was (0).
- Dematerialized enemies are now removed from their wave. This means you can finish a wave with an enemy in your pocket.
- Moved “rounds” “rounds time limit” and “score limit” to be a global setting in each game mode instead of per map.
Bugs:- ”Air-Sentrys” now correctly sync their dynamic armor state to clients.
- Fixed items lying around on the floor in ship.
- Fixed shop upgrade de-sync when using different languages.