Cobalt

Cobalt [Update] Languages, cloak balance, Zero volts!

Version
[Update] Languages, cloak balance, Zero volts!
Version Date
Feb. 9, 2016
Links

Patch Notes

[Update] Languages, cloak balance, Zero volts!

Hello… metalfaces?
We have just updated the game with languages, game-play balance and a list of bug-fixes.

Full-list:
Features:
  • 5 Languages supported! Go to Help&Options, pick settings, and select language from the drop down. Exit settings and restart game! Keep in mind some strings that we have added just recently (steam-specific online settings, emotes…) will still only be available in English, but most of the game is localized!

Game-play:
  • Max stealth penalty raised. This will mostly affect very noisy weapons such as the matter war.
  • More sloth grips in resupply station 1.

Bug-fixes:
  • Fixed bug where you would spawn at the start of a chapter instead of at your last checkpoint.
  • Enlarged story computer text sizes on some resolutions.
  • Shrunk the computer talk bubbles in story.
  • Missiles and other projected bullet types now work better on client. (less blowing up yourself after landing with missiles!)
  • Melee attacks while moving around as client more accurate!
  • Crash fix with tamed wasps in story.
  • Possible fix for the lights shaking bug. (hard to reproduce!)
  • Possible fix for the 0 Volts bug. (hard to reproduce!)
  • When using custom classes in Team-Strike, first class price is now correct for clients.
  • Fixed enter key not working by default to send text chat in customized controls.

For people coming from the beta, Emote defaults are back on the digi-pad due to popular demand. Sorry digi-pad menu lovers. You will have to reconfigure the default controls.