[*]Socialite achievement should be working
[*]Dropping fractions of coins less than one (ie .33 coins) works as intended again (ie 33% chance to drop a coin)
[*]Secret areas in sky world are accessible again
[*]"Passive coin efficacy" no longer boosts damage (unless you have damage-boosting passive coins)
[*]A few coin stats were fixed or adjusted
[*]Some Warlock crash fixes
I don't think this fixes *every single bug,* but it addresses the ones which I could handle in a timely manner, and which players seemed most concerned with. Apologies for radio silence since the DLC came out; development got quite stressful towards the end and I needed some space. Plus, I've been busy working very hard on my
cool new thing. ;)
Please don't think I don't care. I do. I cared enough to work mostly solo on this thing for years, supporting it, adding DLC, and filling it with way more content than is necessary or even sensible for a $10 indie game x) (Hence, also, why players still find bugs now and then in strange pockets of this infinitely generated monster of a system, hehe). I still love this game. Once in a while I like to return to it to do a daily challenge, and it really makes me feel glad to see people are still playing every day. Thank you so much, mancers. Ya'll are the coolest. <3
I'll keep an eye out for a bit to make sure this didn't break everything.