The fifth update for Colony Siege is here! This update adds a new mission, new building and tower destruction effects, 64-bit support, and more!
- Added mission 19 - Artemis.
- Ported game engine to 64-bit for improved performance.
- Buildings and towers now fragment and collapse when destroyed.
- Fixed cases where shockwaves were appearing in the wrong position.
- When a checkpoint is loaded, the wave will now only start when the player clicks Ready.
- Expanded view area in New Hope and Artemis to account for longer view range.
- Added extra metal to Darla and Kepler to help balance difficulty.
Your comments, suggestions, and support are greatly appreciated. We will continue to closely monitor your feedback!