During the three weeks that have passed since the game release I’ve been constantly receiving complaints on the game performance. Unfortunately, all the attempts to fix the problem have failed, and no update has helped improve the game performance, despite the fact that this was a priority task for me.
I came back to the problem after the update 1.1.1 was released. Four days of a rather hard work produced a positive result – I’ve managed to identify the root of the problem and to fix it.
It turned out that the game performance was undermined by a third-party library which used to cause memory leak and, consequently, occasional app collapses.
In this update I have:
- fixed the memory leak error;
- performed the code refactoring which will additionally improve the app performance;
- done so that the coloring mode won’t be cancelled anymore in case the cursor is moved outside the workspace.