Performance Patch
[p]Today's patch brings a significant, long-awaited update to the game's overall performance! The FPS is now steady when playing levels due to a new optimisation system that runs in the background. You can even play the Underwater levels with the water turned on without issue if that interests you![/p][p][/p][p]There are still improvements to be made to levels with large flat areas and the main menu, but this is a good step in the right direction, and I hope you can enjoy our game even more now![/p][p][/p]
Coloring Voxels V1.11.64 Patch Notes
Bug Fixes and Misc
- [p]Significant performance upgrade to the in-level performance! We're seeing large improvements in FPS when playing.[/p]
- [p]Fixed the color palette to make numbers more readable on dark backgrounds[/p]
- [p]Re-applied the water texture to the Log Flume level in the Theme Park world.[/p]
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Coloring Voxels V1.11.66 Patch Notes
Bug Fixes and Misc
- [p]Fixed an issue where playing a level top-down could cause brief artifacts to appear.[/p]
- [p]Clicking and dragging sensitivity is now independent of the frame rate.[/p]