This update adds new level 3 rituals for the Dwarf Queen and has major improvements for modding, including support for event modding.
General changes- New lvl 3 rituals for Dvala
- New descriptions for some monsters that had none
- Draw affliction icons on unit tokens
- Emperor of the Underworld no longer takes damage from it
- Wraith Crown grants immunity to hades
- Icons for Dvala's gold/iron bonus
- New location: The Halls of Dvalin
- New monster: Living Boulder
- Divine Marriage cost reduced 150 -> 100
- Boots sprite fix
- Star Oak got a stellar maw
- Improved ctrl-i info on spell casters
- Prebattle message didn't care about altered player colors
- New start option: –tokenstats=
- shift+w didn't look north
- Swamp Guardians can be cast in iron bogs too
- Witch's tower counts as a forest
- Magma etc immune to temperature changes
- Scry cannot spill over to other planes
- Fixed demon control chances
- Infernal Horde and Summon Demon Lieutenant more expensive
- Temples gices higher recruitment bonus chance
- Fix for rear commander deploying in front line
- Improved weapon info
- Some pale one summonings improved
- Frost Fiend and Ice Devil got ice armor
- Text message when summoning fails due to no more available targets
- Bottomless pit could be turned into a desert
- Hydra didn't advance properly
- Stat and description fixes
Modding changes- Event modding
- Many new monster modding commands
- selectterr can be used to create new terrains
- New terrian mod commands: spr, tempimmune
- Error message on missing icon
- Fixed scrolling of many mods
- Fixed disappearing description of newly enabled mod
- power can use negative numbers too for previous powers
- a second addcost didn't work