This update adds a map editor to CoE4. Together with some scripting the map editor can be used to create advanced scenarios. Only the plane of Elysium can be edited, the other planes will still be randomly generated. The map editor can be found in the Mods menu. In addition to this there has also been a few user interface improvements and some bug fixes.
General changes- Map Editor
- A * indicating secondary damage effects on weapons
- Improved popups for weapon info
- New monster descriptions
- Moved Illwinter logo to the left side to make space for mod banners
- Confused units couldn't convert to allies
- Blood vengeance incorrectly turned some special effects
- Can use PageUp/PageDown to scroll battle log
Modding changes- New class mod command: reclimiter
- New event mod commands: +player, setloc, scatterloc
- Mod events can occur at turn -1 (before anyone has played)