Greetings Seekers,
Early Access ALPHA v1.6
For a detailed look at the changes, go
HERE .
- The Automap has received a complete overhaul. It's not done yet, but it's much closer to done now and should be far more useful as a navigational tool.
- The hotel lobby and hotel room levels have recevied a MAJOR design improvement and optimization pass. The result is frame rate increases of 3-4X in spots and superior player flow.
- Based on feedback since the last update, a variety of improvements and bug fixes have been made across all systems. See the full release notes for specifics.
To help give an idea of how much of the Tower is available to explore right now, here's an image of the new Automap with all of Act 1 mapped out (minus labels to avoid spoilers).
Green = Standard interior sections.
Hard Yellow = Major door/entrance, connecting two areas.
Blue = Water/Flooded sections
Red = Vents/Industrial sections
Act 2 and future content update
The super secret feature we have been teasing is now being tested and is accessible to all Fig backers. If you'd like another copy of the game to give to a friend,
backing us on Fig will grant you access to the backer-only versions of The Tower and hidden sections of the
forum and
iDGi Discord Community. It is also a key way to help us get the game done faster!
It is unclear just yet when we will be launching the "secret new feature" publicly, but stay tuned as developments are made. But rest assured, as soon as it's announced, it will be available to play.
Here is another glimpse at upcoming Act 2 content for you all. A snow filled office corridor, somewhere within the Churchill Tower. What is that in the distance?
Coming sooner than you might expect – some updated V.O. in Act 1.
In general, we are shifting a bunch of Tower dev time into getting Act 1 into a more final state. So that means, final animations and VO.
As always, here are some of the key ways to contact us / give us feedback:
That's it for now!
Happy interdimensional travels,
– Gregory and the iDGi team
“So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable.” – Christopher Reeve