Consortium: THE TOWER

Consortium: THE TOWER Mini update...

Version
Mini update...
Version Date
Dec. 9, 2017
Links

Patch Notes

Mini update...

Seasons greetings interdimensional travellers!

This is the first annoucement we've made without a new version having just been uploaded.

The reason is simple - we're still working on the roadmap and getting things done for EA Alpha v1.4, including new Steam achievements! We very much want to try and make sure that v1.4 kills as many of the bugs and issues that currently exist in the game as possible, so we're not rushing this one. There's also been a slight delay on getting the achievements working.

Speaking of not rushing things… we know many of you are impatient for us to finish this game. However, it's going to take us as long as it takes. We're taking our time developing the remainder of the game. When we do drop the roadmap for you all, it won't include a schedule. We're not making this game on a schedule, we're realizing our vision of what we want the final game to become, and that's going to take as long as it takes.

Also, after EA Alpha v1.4 releases there will likely be a period where releases will appear to have fewer changes than you've become used to seeing. They will mostly be fixes and improvements to Act 1 based on continuing feedback from you all, but will eventually include new voice over for things like the hotel mercs, once their lines are finalized.

This is because our tiny team is going to be settling into largely only working on the remainder of the game's levels and content. This will eventually lead to series of a big "Act 2" update drops to all our "Earliest" access Fig backers, and then here. The rough timeframe for that to start happening is mid-late spring of next year.

In the meantime, there are more Steam achievements for Act 1 of The Tower than there are in the entire first Consortium game, and easily double if not quadruple the amount of total raw gameplay time.

A reminder - if you want to engage with us and Consortium fans, the best ways are via our iDGi Discord channel and forums

One final note: I've started twitch streaming again, and will probably continue to do more. The next time I start a stream I will be sure to post an announcement here on Steam!

Until next time!

Sincerely,

Gregory and iDGi team