CONSORTIUM VR

CONSORTIUM VR 0.1.30

Version
0.1.30
Version Date
July 27, 2023
Links

Patch Notes

CONSORTIUM VR BETA v0.1.30 Release Notes

STEAM SERVICE ANNOUNCEMENT: Achtung!

Universes made with CONSORTIUM Remastered Playtest can now seamlessly load into CONSORTIUM VR…and vice versa…

FIXES:
-Fixed timers when entering the brig with Kiril not being terminated and possibly re-activated depending on how quick you make it into the brig before him (possibly causing mayhem and player death…)
-Fixed timers when entering mission ops after gassing Kiril not being terminated and possibly re-activated depending on how quick you make it to mission ops after the gassing
-Fixed not being able to select walls and floors in VT editor… Regression caused by changing the meshes to world static from world dynamic
-Fixed shields still negating damage even when disabled
-Fixed the computer core material being busted from the shield FX updates
-Fixed K15 animation issue where she would "jerk" into position at the end of her first line when you get the CMC from her.
-Fixed Kiril bouncing back and forth like he was confused about who to look at during mission ops holo convo.
-Fixed instances where K15 was putting her arm into her chair
-Fixed frag grenades doing no damage
-Fixed the weapon in your hand being destroyed when entering the VT

TWEAKS:

-Kiril now actually looks at player when he says "let the men talk…"

IMPROVEMENTS:

- Added sprint to VR mode
- Added fall damage to VR mode
- Added super jump to VR mode
- 2D / VR Unified Save / Restore: Universes saved in VR can now be seamlessly brought into 2D mode, and vice versa. Saves made with CONSORTIUM Remastered Playtest will now load with CONSORTIUM VR!
- Time dilation no longer occurs in the radial or bishop menu when weapon safety is active. This will reduce the times when voice lines can do a little erroneous repeating at the end plus dilation isn't needed when the Bishop isn't in danger. A proper solution to the voice repeating is in the works.
- The zenlil map is back at the stations located at forward deck 2, the lounge, the barracks, and the med bay. You can now click locations on the Zenlil map to show floor indicators to that room
- Added a new “cast member” selection screen for selecting traitor.
-Per player feedback, players now have many different lines to end conversations with Rook 25, Rook 9, Pawn 19 and Pawn 32. Various edits and improvements to choreography.
-Final choreography polishing of “Holo Kiril” Mission Ops conversation. R25 and K15 now present in many scenes they were not before. (80% done).
- AIs will now enable and disable their shields depending on arousal state (if any enemy detection state is happening…) and shows an effect of them going up or down
-VR Secondary Arm HUD Alignment Button "pulse" animation added, fires whenever there are new unseen alignment changes in the iDGi Alignment screen.
-Content added for a super-late-to-the-party "immortalize yourself" 2013 KS backer reward. (Pawn7's bunk now has a family photo…)
-J.W. choreo edits / improvements / additions
- Kiril will now climb out of the hole to enter the battle
- controller mode menu buttons now use a unified interface, an addition to the new HUD push/pop system and modalness

-C3800 DEFENSE MINIGAME: Now adding to an array of all F35 missiles in play and checking that at the end of play, the game will no longer end until all active missiles are out of play.

New Ending:
-Started expansion of Dream Tunnel 3, aka Quantum Limbo…some new items can be discovered.