CONSORTIUM VR
CONSORTIUM VR 0.1.32
Version Date
Oct. 5, 2023
Patch Notes
CONSORTIUM VR BETA v0.1.32
A few major fixes. More choreo polish. German narrative translation v1.
FIXES:
-Fixed the NPC vision trace line checks against the player. They were always off. The players collision radius and center are properly calculated for both VR and 2D now.
-Fixed NPCs being able to see the VR player almost always because of a bloated render bounds on the arms skeleton. (The above fix solves this)
-Fixed two package build errors in rooms and scripted sequences related to editor only components
-now controlling when to cache shaders on mobile platforms so the consortium loading dial comes up sooner
-spaced out some IO operations at boot so they don't slow eachother down all running at once (speech to life, shader cache, save and config)
Virtual Trainer Editor:
-Fix for toolbar not showing all elements in VR
IMPROVEMENTS:
-Experimental German translation of entire narrative. (NPC and player dialog only currently). V.O.I.C.E. supported but as of this release remains virtually untested. If you speak German, give it a go and kindly pop in and let us know how well it works for you on our Discord server?
-The entire potential “in person” Kiril confrontation in the Hangar Bay has been given a final expression and eye choreography improvement pass.
-The ensemble “brig convo” near the end has started receiving final choreography polish pass. Developing…
-The final conversation choices improvement pass for the entire narrative has been completed.