CONSORTIUM VR

CONSORTIUM VR 0.1.38

Version
0.1.38
Version Date
Feb. 3, 2024
Links

Patch Notes

CONSORTIUM VR Final Beta 5 - v0.1.38

IMPROVEMENTS:

-4 new lounge ads
-More Info Console articles, breaking news polish and 14 new images
-After dealing with J.W, new articles unlock in the info console
-Missile Defense minigame: Wade tutorial lines back in for flat-screen and VR also now has a general "keep energy up and missiles from hitting zenlil" line when Missile Defense starts.
-Adding leaderboard scoring to VT Missile Defense minigame
-Updated loading splash so all SKUs now use the same generic logo splashscreen.
-lowered default V.O.I.C.E. confidence to 55, and it is slammed as default now. Min max is now 40-70. New instructional text.
-Added controller look sensitivity setting
-HUD crosshair art improvements (Flatscreen)
-HUD Ammo art improvements (Flatscreen)
-Added an interpolation to recycling hand anim so it isn't an immediate animation jolt
-HUD Mission indicator, ammo counts, some animated icons. Some colour improvements as well. (Flatscreen)
-Added ammo counts to the crosshair (Flatscreen)
-VT levels will now continue onto next scenarios and will eventually shut off when you run out of scenarios.

FIXES:

-Fixed squad AIs not firing at the player when being attacked while in their neutral phase (in the surrender thread)
-All cockpit displays now go back to normal (as they should…) after coming back from Missile Defense
-Fixed pawn 64s “hey bishop!” line not being heard
-Fixed issue where after the P64 incident, if the player had already told R25 who to follow, R25 acted like the player laid down and the player was forced into the bed/dream 2.
-Removed iDGi-1 visual distortion from front-end intro satellite sequence.
-voice sounds are muted during tutorial videos now
-can no longer save the game during the initial dream tunnel
-Fixed falling damage not being applied to the player.
-Fixed the bishop arms playing the equipped animation when ending a recycle or consume, and fixed the recycle hand animation not showing when using the CEAR
-Fixed missile defense logic issue that prevented F35 missiles from being fired at Zenlil in Easy or Medium (introduced in 0.1.36)
-Fixed Missile Defense minigame issue where fighter targetting reticles could be stuck on even after nullifying fighters.
-Fixed missing geometry in VT Combat Training 2
-Fixed errors from trying to visualize hints for VR when not in VR

TWEAKS:

-changed default crouch key to be "c"
-added highlight to rebinding keys
-Added text "NO DATA COLLECTED" to the Alignment screen when there are no alignments yet