Hi everyone!
Over the past 9 days, we've worked extremely hard and have cleaned all game-breaking bugs from the game. We've also polished many parts of the experience.
We still do plan on patching the game again on the 31st, but it's clear to us now that this version is what we *should* have launched with on the 8th.
MAJOR STUFF FIXED IN THIS VERSION
In general, we fixed dozens of serious glitches and bugs that were preventing folks from making progress through the game.
We also made a change that will improve performance on many mid-range cards. HOWEVER, we are aware that major performance issues remain and work continues on this front!
For a complete list of all the fixes made since our launch, see this page: SPOILER alert!
http://steamcommunity.com/app/264240/discussions/1/630802344306576674/KNOWN ISSUES
[*]Subtitles still need work. Some lines won't have subtitles, some subtitles are just wrong, and they sometimes "double up". All to be fixed in an update soon…
[*]Some performance issues remain. This version should run a lot better on many cards, but there are still known issues that we are working on.
[*]Some HUD and inventory polish items remaining. We have an in-game HUD tutorial screen planned, in addition to further polish and tweaks to the usablity of the inventory.
[*]Ongoing balancing work. We've made some significant changes to the balancing in this version, but more may be coming soon. Feel free to post in the Community HUB any thoughts you have on overall difficulty and game balance.
That's all for now! We hope you enjoy this build…
-the iDGi and CONSORTIUM team…