Contagion VR: Outbreak

Contagion VR: Outbreak 4th of July Update!

Version
4th of July Update!
Version Date
July 4, 2019
Links

Patch Notes

4th of July Update!



Hello Survivors!

For those in the states, Happy Independence Day!
https://gfycat.com/sophisticatedacrobaticgrouse

We have a new update for you! Amongst other things, the main changes are:

Charlie:
-More polish to Mission 3
-Fixed a load of edge-case bugs with the puzzles
-Charlie zombies work better with distraction and pathing
-Charlie hiding places have been completely reworked
-Charlie AI majorly improved in dealing with hiding cabinet, as well as many bug fixes and behind-the-scenes improvements;
-Many charlie puzzles have had improved functionality and reliability;
-UV light weight puzzle now should work all the time (no longer should get into unpredictable state with regard to secret door opening);
-Ladder combo lock now has highlighted dial numbers so you can actually tell what number is "active"
-Cabinet hiding framework has been massively improved (hand in hand with the AI improvements). Now employs change that zombie will bash down the doors if it sees you go into one.
-Added random-chance ambient sounds for more spookyness
-Compass now has extra arms that point to the clocks, as well as improved visuals to show what color matches what number on the clocks.
-Changed clock color from purple to red. Should a lot easier to see (in contrast to the blue clock) in-game now.

Vacancy:
-Fixed Riot boss not attacking
-Fixed misc event manager stuff for Vacancy
-Rebalanced survivors and AI, now easier to tune
-Added more ammo to the bus, added shotgun to the finale table, Changed ammo spawn for deagle to magazines via box ammo spawner.

Misc:
-Fixed objective marker actor leaving behind old markers
-Menu can now no longer ever be activated by left hand





With that said Grand Prix Summer Sale is still happening! Only a few more days, so make sure to take advantage of the sales! Good things are coming, so game on!