SUMMARY
Full patch notes will be up when it's released to the main branch. But here are a few items from the various departments. Don't know how to get to beta? Follow this:
https://gyazo.com/110f52ae4c60f7d4250d3418d5630ffdUSER EXPERIENCE
- Added some localization in the following languages: English, German, Spanish, Portuguese, French, Russian, Japanese, Chinese, to tooltips in various areas. This is a work in progress, they will be corrected and expanded upon as time goes on, including subtitles. New languages will appear in the future
GAMEPLAY
- FIXED: Items (typically keycards) falling through the ground
- FIXED: Alarm watch not going off when you load into the apartment (yeah it’s supposed to be a bit annoying on purpose, remember your watch menu!)
- FIXED: Toggle grip issues with weapons and all cabinets in the Outbreak
mission
AI
- Zombies no longer appear headless
LEVEL DESIGN
- Firing Range added. The entrance is at the basement of the Apt Complex.
ART
- If zombies are shot in the leg, they fall down and crawl towards player now
AUDIO
- Footsteps are now more pronounced/working as intended
FROM PLAYER FEEDBACK
- Firing Range logic (first pass), go in and have some fun! It will be continuously improved upon as time goes on. (Go to basement)
STAY INFORMED
As always don't forget to follow and jump onto Twitch:
https://www.twitch.tv/victorburgosgames where I am usually live streaming development of the game and join us on Discord:
https://discordapp.com/invite/monochrome and join over 1400 fellow Survivors in chat!
BETA BUG REPORTS
ːsteamhappyː Please report any bugs (
ON BETA) on the Steam subforum: Open Beta, on Discord (#open-beta) or jump on Twitch (
https://www.twitch.tv/victorburgosgames) and tell me!