Contagion

Contagion 2021.04.16

Version
2021.04.16
Version Date
April 16, 2021
Links

Patch Notes

Monochrome DevBlog 2021.04.16

Devblog 2021.04.16


Hello everyone, we are back for Dev blogs! It has been a while and we want to keep folks informed what everyone on the team has worked on.


Contagion

#TeamJohan has been making more progress on the game with more bug fixing and crashes. He also has been prototyping snow particles this week on Aurora estates.



Johan has also added a link for you modders out there who would prefer to use Angelscript with API documentation.:

https://contagion-game.com/api

In the next patch, Zombie difficulty has been adjusted. Shooting their dead bodies won't kill them as quickly as before, basically, their bodies are bullet sponges. Their main weak point is now their heads. Flatline got a small update, money now drops when the zombie gets killed. The money also moves to the player after 3 seconds, so you don't need to worry about picking it up. The engine got updated; what this means is that x64 bit is slowly getting more stable. More news to come, when I can. x64 bit Release date is still TBA.


—–


HeadCount


#TeamMonochrome last week we released HeadCount into early access. This week each team member has been working on polish and new content!



#TeamLawrence has made some cool new prototyped minigames, with the hope of adding a new one tonight. There are now 7 Preset Skeet modes to choose from. Check out the gifs!


https://gyazo.com/1ae6800f2f1021d801cad1d505e147d5

https://gyazo.com/c3661d7f00a91c6832a4eed85c9324cd





#TeamAlex worked on Controller binding visualizations.



https://gfycat.com/repulsivedistortedarchaeopteryx

#TeamBrian has been working on the Sony submission process. The team convened this week, and Brian will also be following up on HTC Viveport submission process.

To learn more or to become more involved join us at our discord!
Discord.gg/Monochrome