Devblog 2021.08.03 Hello everyone, here is the latest dev blog! Come check on what the team has been working on.
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Contagion Available here:
https://www.monochrome-games.com/product/contagion-steam-activation-key/ #TeamJohan
Here is a new character, his name is Mike the Engineer. He will be found on the upcoming “training” map that is coming for the next large update.
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HeadCount Available here:
https://www.monochrome-games.com/product/headcount/ #TeamLawrence
This week I finished the retweaks of desert level 1, fixed the pause system and extended the backend to allow the player to use transport e.g. cranes/elevators/vehicles :)
#TeamAlex
Tons of tech-art-stuff done this week. Planes now explode in a much more satisfying way. Explosion particles have been touched up and made to look nicer. Added some material animation effects to the missile launcher boss. APCs and Tanks now also "gib" when blown up! Retooled the trench bombing sequence so that the bombing pateren is actually consistant, predictable, and tweakable. Much more fun to play now! Check it out compared to last week :
#TeamBrian
Having finished Audio passes on the bosses I am now focusing on scripting and balancing the game-play in our War Campaign levels. This includes pathing, events, spawning of enemies with unique weapons and their own paths, cover points, hazards, and the finale!
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And that’s it for this Dev blog, come join us on #FreeKeyFridays on our Twitch channel for a chance to win a key for Contagion or Contagion VR: Outbreak.
Twitch.tv/MonochromeGames Also, join us on our discord, where we are the most active and you can even get sneak peeks!
Discord.gg/Monochrome