[p]Hello Players![/p][p][/p][p]A new patch is now live, addressing several community-reported issues and improving the overall gameplay experience.[/p][p][/p][p]
Bug Fixes and Improvements[/p]
- [p]Added new upgrade, Zero Consumption: unlimited ammo during the current biome.[/p]
- [p]Rebalanced upgrade Overdrive: increased damage now lasts for the entire biome instead of only a few rooms.[/p]
- [p]Rebalanced upgrade Cell Surge: enemies now drop more coins during the entire biome instead of only a few rooms.[/p]
- [p]Increased health drop rate.[/p]
- [p]Improved ability ready animation.[/p]
- [p]Improved ability ready SFX.[/p]
- [p]Added SFX for abilities that are not ready.[/p]
- [p]Improved enemy bullet visibility.[/p]
- [p]Improved warning balloon visibility in Eliminate and Survive rooms.[/p]
- [p]Added map indicators for health and weapon locations.[/p]
- [p]Added player indicator.[/p]
- [p]Fixed some localization values.[/p]
- [p]Fixed minor spelling issues.[/p]
[p][/p][p]If you encounter any bugs or have suggestions, please feel free to share them in the Steam forums! Thank you for your continued support, and have fun![/p][p][/p][p]Team Corebreaker[/p]