Cosmo
Cosmo 0.0.9
Patch Notes
Patch 0.0.9 - demo version coming soon
Recorded a new gameplay video and updated the page on Steam.
Full list of changes before update 0.0.9:
1. Improved blast wave effect, now it physically correctly distorts objects;
2. Slightly increased flight speed of the grenade;
3. Added damage from grenade (both for hero and enemies);
4. changed interface color from black to white (otherwise you couldn't see it);
5. Removed inscription "E" when pointing at an object that can be picked up (got in the way);
6. Added 2 new types of trees;
7. Decorated the first game location;
8. Added new character sprite, which changes if you pick up the gun;
9. Volume of the grenade explosion now also depends on the distance between it and the character;
10. 10. Grenade now loses its flying speed on collision with solid object (i.e. it ricochets off it not as much as before);
11. grenade's hole from explosion now disappears 2 times longer;
12. Replaced the enemy sprite, added the death sprite;
13. Another 1.5 times increased speed of bullets;
14. Added scatter when throwing grenades (i.e. now it does not fly straight ahead);
15. 15. Added sound of pulling the pin before throwing grenade and sound of screaming before death;
16. 16. a sound of bleeding at enemy's death and at his wounds;
17. The enemy will lie dead for 5 minutes, after which he will disappear (let's consider that he was covered with snow).
Very soon we'll put in public access demo version of the game, which can run anyone who wants and try to survive! Stay tuned.