Ahoy fellow
Cosmonauticans,
today we would like to serve you some stable frames accompanied with some fresh ships and garnished with some fine bugfixes and changes. Enjoy! :)
With this update you get four new ships and we got rid of a huge performance issue. In general we tried to optimize the performance as much as possible.
The interstellar quests are still a work in progress, but in the upcoming days we will give you a sneak peek with a first and newly designed interstellar mission instead of the previous wedding mission.
This has changed in Cosmonautica:
- Performance issues/fps drops fixed
- New Cruiser ship level III “Stingrace”
- New Raider ship level II “Jellytox”
- New Raider ship level III “Sharkalon”
- New Cargo ship level II “Manatide”
- Now you can find the salary of your crew members on their crew tab
- Promoting a crew member to level 10 won’t crash the game
- Space fight crashes fixed
- More tooltips (import/export)
- Redesigned lootinterface
- Redesigned Crew Stats UI (health and morale are more prominent)
- Merchant fixes (slider, icons)
- A new animation system is in place (better performance, less glitchy)
- Better results using the job scout function
- Fixed crewportraits (frozen states, no portrait after loading)
- A newly bought ship will not carry over the stats of the old ship anymore
- Fixed graphical issues in the crew statusbar
- Ammunition sliders in the shipyards are working reliably
- Room status in the shipyard is displayed correct now
- Redesigned “Emptyroom”
- Illegal goods are now displayed in the Travel UI
- Fixed crashes on smuggle failure
- Decreased researchtime for solar rings and solar systems
- Fixed selling a ship will automatically sell your ammunition
This is stuff we’re working on and that will come with the next updates:
- Energy rooms (game design done)
- Techtree (in progress)
- Campaign (writing process)
- Redesigning the needs and skill systems
- Solar map quest marker
- Better finance informations
- More differences between solarsystems
- The new “Dangerfreaks Quest” gives you a sneak peek at the upcoming interstellar quests
As you can see we've included lots of your valuable feedback and we hope you have a lot of fun with this update. Keep your comments, reports and suggestions coming, we really appreciate your support and together we're going strong towards the final release.
Kind regards
your Chasing Carrots