Hello fellow Cosmonauticans,
currently we are working on lots of things you won't see within this update, like the localisation database and preparing different elements like interfaces for this purpose. So far this is going pretty good, but it might happen that you encounter some translated words and other interface problems. Just so you know. ;)
Of course we'll keep you updated regarding the final language selection, but we still have to make some decisions over the next days.
Other than that we tweaked some stuff and the last ship the Lucefloat made it into the game. The newly integrated Antenna feature should help you with your trading efforts and choosing which other space ships to attack and loot. :)
Also there's a new tutorial system in place, but it's still missing some small options.
Changes in Cosmonautica:
- More reliable interplanetary travelling algorithm
- New ship: Cruiser II Lucefloat
- New tutorial system
- Savegames will be synchronised by Steam
- Antenna integration to scan other ships and space stations
- Diplomacy: Better negotiation UI and different AI personalities
- Fixes for applying room upgrades
- New captains’ portraits for other ships travelling the solar map
- Enemies in combat missions can be selected as destinations on the solar map
This is ongoing stuff we’re also working on and that will come with future updates:
- Localisation
- Crew socializing feature
- New missions and random events
- More character specials for crew members
- Space station exterior
- Improving the game for different screen resolutions
- Achievements
- Spacefight maneuvers fixing
- Ingame options menu
- Campaign implementation and testing
- Implementing unique crewmembers into the campaign
- Designing character visuals for the campaign
- New alien race
- Balancing in many areas
Have fun playing this latest build and keep your feedback and bug reports coming, because we're going to fix and improve lots of stuff based on your findings and suggestions.
Kind regards,
your Chasing Carrots