Creatura
Creatura 0.37
Version Date
Feb. 14, 2018
Patch Notes
Update 0.37
- Notcat of “37” statue decoration added
- Enabled plant structural DNA mutations
- Enabled plant decomposition visuals and implemented related textures
- Ambience and ground color are editable by clicking on color preset while holding Shift
- Fixed auto-saving when no vivarium state is present
- Fixed plant material sometimes not covering whole plant
- Fixed plant cuttings colliders not reflecting plant structure
- Fixed loaded plants misplacement if grown from decorations
- Fixed loaded plants colliders not initializing if plant is already grown
- Fixed loaded plants not growing due to not loading PlantRootBornTick value
- Fixed decorations sometimes falling through or gripping to ground when scaling them
- Fixed plant cuttings colliders displacement when cutting is taken from loaded plant
- Fixed crash when editing plant cuttings taken consecutively from same plant
- Fixed crash when plant combiner uses mesh belonging to combine instance
- Fixed plants not showing up in mirrors on load
- Improved plant cuttings hitboxes
Hotfix 0.37a:
- Fixed plants rendering depth glitching out
- Fixed plants not initializing colliders after loading
- Fixed crash when used cache count exceeded 300
- Fixed plants not growing from original planting position
- Fixed plants decomposition visual progress glitching out
- Fixed crash when taking cutting of non-cached structurally mutated plant after loading
- Improved leaf cuttings colliders hitboxes
Hotfix 0.37b:
- Fixed heir of plants that have been cut not growing in places when parent cutting has been taken
- Fixed crash when planted cutting taken from cached plant, while instanced plant was still live
- Fixed crash when editing cutting taken from plant that was grown from edited cutting
- Fixed plants DNA inheritance when non-structural node mutated structural change
- Fixed colliders not initializing for cuttings taken from previously edited plant
- Fixed plants not inheriting DNA when the mutation is fruit/flower
- Fixed colliders not initializing for single node plants after load
- Fixed hardwood plant cuttings spawning with wrong colors
- Fixed plants shadows disappearing on plants edges
- Fixed plants visually always rendering over water
- Fixed colliders displacement after editing plant
- Improved branch cuttings colliders hitboxes
- Improved saving precision for plant position, rotations and colors