Creatura

Creatura 0.45

Version
0.45
Version Date
May 8, 2018
Links

Patch Notes

Update 0.45

- Implemented active animals list
- Implemented detailed information overlay
- Sponge DNA now mutates
- First sponge DNA is now randomly generated
- Water surface is now reflected in tank side reflections
- Animals inherit now DNA from common ancestor sponge
- Plant textures support now HD resolutions (not included, up to 4k)
- Plant textures can now exceed (ad infinitum) old maximum limit of 64
- Plant textures are now stored in texture arrays instead of texture atlases
- Fixed visual differences between reflected ground shader and ground shader
- Fixed plants edges visual issues when camera is highly zoomed out
- Fixed animals not updating safe-spot if new decorations is available
- Fixed animals feeding on plants that are out of pathing reach
- Fixed crash when editing DNA of only fruit/flower with stalk
- Fixed decorations not showing up in tank side reflections
- Fixed reflected ground seams visibility on edges
- Fixed sponges transparency issues
- Improved back ground reflection depth and opacity gradient

Hotfix 0.45a:
- Fixed animal DNA scrambler using plants value tables
- Fixed cleaning sponge showing on decorations on every left click
- Fixed crash when moving decorations with growing uncached plants
- Fixed animals color not being read properly from DNA after mutations
- Fixed animals overlay UI misalignment on resolutions other than 720p
- Fixed plants growing on moved decorations visually glitching out after taking cutting

Hotfix 0.45b:
- Sponges will now die off if out of the water
- Fixed crash when expected animal path is too short
- Fixed camera locking up and misbehaving after alt-tabbing
- Fixed ground navigation mesh not generating after loading game
- Fixed sponges Z-index issues when rendered over or under water
- Fixed crash when trying to store decorative objects in permanent inventory
- Improved pathing lookups for random underwater positions