Creatura
Creatura 0.62
Version Date
April 18, 2019
Patch Notes
Update 0.62
- Balanced plants values on sale
- Balanced plants DNA mutation chances
- Balanced consumables and decorations prices in shop
- Implemented consumable carcinogens and mutagens
- Implemented consumable aqua biomes pH modifiers
- Implemented consumable herbicides and pesticides
- Animals eyes are now expressing emotions
- Fixed plants color mutation inheritance unpredictability
- Optimized plants shader to use single-pass rendering
- Improved plant cuttings hitboxes accuracy
- Refactored materials management to use property blocks instead of pooling
- Refactored plant root materials data into discrete class
Hotfix 0.62a:
- Optimized shaders count and removed unnecessary shader variants
- Optimized spawning and growing plants by utilizing FPS dependent coroutine
- Optimized memory footprint by utilizing smaller types in data structures
- Fixed crash when hovering over plant seed while holding CTRL/SHIFT
Hotfix 0.62b:
- Plant object and data count is no longer limited
- Water color and visibility can be now customized
- Water body has now visible particle effects and animation
- Optimized memory footprint on startup by utilizing dynamic pooling
- Refactored pooling into discrete class
Hotfix 0.62c:
- Fixed crash on startup if global inventory was used
- Fixed various crashes related to miscaching plants
- Fixed crash when trying to load save state after removing one
- Fixed 1 in 0 plant structural mutation chance after using mutagens
- Fixed research tab locking out if animal died while sequencing its DNA
- Improved decorations collision detection when falling to ground
Hotfix 0.62d:
- Aquarium Community statue decoration added
- Implemented new plant shaders
- Implemented new tutorial objectives
- Quest dialogues replay now after 15 seconds
- Plants with hollow tissue no longer spawn seeds
- Plants now mutate at root when using mutagens on seeds
- Fixed cached DNA mismanagement for consecutive structural mutations
- Fixed timings of coroutines depending on real time intervals