Cruel Serenade: Gutter Trash
Cruel Serenade: Gutter Trash 1.0
Patch Notes
1.0
Details will have to wait a bit though. I'll be monitoring this release for further bug fix needs for about a week, then moving ahead with Eiga on the Japanese translation (I'll patch AFTER too obviously, I'm just hoping to catch the majority before then). I'll also be working on finishing the gallery for the first game: the programming is fairly straight-forward, but I wanted to create a few new bits of art for it, so getting that finished will probably keep me busy for about two weeks out. All of that to say, roughly speaking, I MAY be getting into talking plans and deadlines for Chapter 3 in about two weeks, but that's only a rough date. It will be happening soon though; I'm VERY grateful the reception to these packs has been warm enough to make them possible, but I definitely need to finally get started on the next full game before too much longer.
In the meantime, thank you all once again. GT may seem small compared to a lot of games, but for one person working alone, it really did feel like a mountain, something I had to be careful to never think about in totality for too long at any given moment. And now it's done, because you all voted, with you money and in some cases your time to make it so. Hard work is essential for a project like this, but all the hard work in the world is useless if no one cares. You cared.